Justin Mullins has been producing and performing electronic music since the late 90s and has played shows all across Australia. He has had hour-long live sets played on Triple J twice with many more plays on community radio. As a sound designer and composer for video games for over 10 years Justin has worked on some of the industry’s biggest titles. He has composed music for the “Borderlands” franchise and his sound design work has featured on all of the multi-million selling “Bioshock” series. He is currently working on the upcoming “City of Brass” title for Uppercut Games.
Find his music on Bandcamp and Soundcloud
RELEASES ON CLAN ANALOGUE RECORDINGS:
CA050: Coordinate | Various Artists